Results 1 - 25 from 27 for "video"
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Deloitte: Consumers Spend Almost 30% More Than Last Year On Streaming Video On Demand Services
06.12.2024
Households’ average monthly spending on streaming video on demand (SVOD) platforms has increased by almost 30% compared to last year, from 48 to 61 USD, amount which covers an average of four more
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Romania’s Four Largest Video Game Developers Rake In EUR180M Turnover in 2021, Up 19% YOY
08.22.2022
The four largest video game developers in Romania generated overall turnover worth almost EUR180 million (RON878 million) in 2021, up almost 19% on the year, in line with ZF calculations based on more
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Audio-Video Equipment Retailer AVstore Opens Two Stores in Bucharest
04.05.2022
AVstore, a retailer specializing in the sale of audio-video equipment, has opened two stores in Bucharest. more
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F64 Actively Seeking Investor to Aid It Grow Faster
11.10.2021
Photo and video equipment retailer F64 is actively seeking an investor that should grasp the importance of a niche player and help it grow at a faster pace, explained Marian Alecsiu, founder of F64. more
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Romanian Game Developer Amber Eyes 36% Higher Revenues, Of RON117M, By End-2021
09.09.2021
Romanian video game developer Amber reported turnover worth RON50 million in the first six months of 2021, up 45% against the year-earlier period, and expects revenues to grow 36% to RON117 million by more
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Photo and Video Equipment Retailer F64 Expects to End Year Flat
09.07.2020
Romania’s largest photo and video equipment retailer F64 set out to end 2020 with about the same revenue as last year, 111 million lei, after having budgeted growth of 20% at the beginning of the more
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Romania Video Games Market Headed Towards RON560M Sales in 2020
08.14.2020
Sales of video games could grow by 11% in Romania in 2020 compared with 2019, market research company Euromonitor says, and the growth rate will be double on this market segment, amid the lockdown more
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Romania’s Video Game Developer Industry Unaffected By COVID-19 Crisis
05.26.2020
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Coronavirus Pandemic Reinvents Online Commerce: Stores Start Offering Virtual Tours Online
05.07.2020
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Video Game Developers In Romania Post 12% Higher Turnover, Of $156M, On Year In 2017
09.24.2018
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Top Five Video Game Developers In Romania Posted Over EUR100M Revenue In 2017
08.13.2018
Romania’s game development industry is dominated by multinationals and the four largest such companies in the country by revenue in 2017 are the local subsidiaries of French-held Ubisoft, of US’ more
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Epson: Video Projector Sales Down More Than 30% In H1
10.18.2017
The video projector market in Romania dropped by more than 30% in the first half compared with the year-ago period, reaching only 7,700 units, as no major sporting event took place this year, say the more
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Traian Teglet, NVIDIA: Video Card Market Up 15% In Romania
12.08.2016
The video card market in Romania has reached 125,000 units this year, an increase of 15% on 2015. Games and VR were the growth drivers, said Traian Teglet, Nvidia marketing manager of the Balkan more
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Video Game Development Giants Halted Hiring In Romania In 2015
06.07.2016
The Romanian development centers of video game heavyweights like Ubisoft, Electronic Arts Games, Gameloft and King did not hire hundreds of people in 2015 like they did in the previous years, with the more
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Three Businessmen Set Up First Video Games Incubator In Romania
04.19.2016
Businessmen Catalin Butnariu, Dragos Hancu and Jaime Gine set up the first video games incubator in Romania, Carbon, which provides direct financing of up to $50,000/project, as well as personalized more
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Photo Equipment Retailer F64 Wants Services To Generate 20% Of Its Revenue
10.15.2015
Photo and video equipment specialist retailer F64 Studio plans to increase the share of services – consignment, equipment rental, photography classes and photo printing to about 20% of its revenue more
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Top Five Video Game Companies In Romania Headed For RON400m Revenue
06.23.2015
Ubisoft, EA Games, Gameloft, King and MavenHut saw overall sales of 376 million lei (EUR84 million) from publishing, development and testing of PC, video and mobile games last year. more
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Ubisoft: We Need Video Gaming Training In Universities In Romania
06.22.2015
More than 4,000 Romanians are developing and testing video games for companies that make tens of millions of euros in revenue in Romania, but the universities offering IT degrees are still unable to more
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Ericsson Plans To Sell Service And Equipment To TV&Video Content Providers
02.11.2015
Most Romanians still consume video content traditionally, in front of the TV by watching shows or movies when scheduled by the networks. However, a trend that is now only visible in large cities, the more
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What Romania Could Do With Its High-Speed Internet
01.13.2014
Romania could use its internet speed--one of the highest in the world, surpassing Japan, Germany and USA even--and stimulate development of new generations of applications and services, says Andrei more
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F64 Studio Sold For Undisclosed Amount
12.13.2013
Romanian leading photo and video equipment retailer F64 Studio was sold to a foreign investor, the company’s founders announced Friday. more
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Online Computer And Electronics Retailers See Black Friday Sales At Over EUR30M
11.26.2013
Romanian online computer and electronics retailers eMag.ro, cel.ro, PC Garage group, f64.ro and evomag.ro saw more than EUR31 million sales at this year’s Black Friday, higher than last year, more
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Romanians Will Use Increasingly More Online Video Content On Various Smart Devices
10.24.2013
The use of online video content will continue to increase in the future, due to the rising Internet speed and the increasing number of interconnected mobile devices. more
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Mocanu, Voyo: Consumption Of Voyo On Smart TV, Mobile, Tablet Rises Spectacularly
08.12.2013
The Voyo.ro platform of CME will this week mark a first on the Romanian market of online video on demand services: the latest season of one of the world’s most popular TV series – Breaking Bad - more
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Nvidia: Gamers Keep Video Cards Market Going In Romania
06.11.2013
Sales of video cards in Romania dropped in volume but increased in value last year as customers chose more expensive cards built with gamers in mind. The trend will continue over the next few years, more